Meet the Omnivore: Music Producer Remixes the Holidays With Newfound Passion for 3D Content Creation

Editor’s be aware: This write-up is a section of our Satisfy the Omnivore series, which options personal creators and developers who use NVIDIA Omniverse to accelerate their 3D workflows and make digital worlds.

Stephen Tong

Stephen Tong, aka Funky Boy, has normally beloved songs and pictures. He’s now transferring the capabilities developed over the decades as a new music producer — shooting time lapses, producing audio tracks and a lot more — to a new passion of his: 3D information creation.

Tong commenced building 3D renders and animations earlier this yr, utilizing the NVIDIA Omniverse system for developing and connecting personalized 3D pipelines.

Inside of just a few months of learning to use Omniverse, Tong developed a audio video clip with the system. The online video obtained honorable point out in the inaugural #MadeInMachinima contest last March, which invited contributors to remix well known characters from game titles like Squad, Mount & Blade II: Bannerlord and MechWarrior Mercenaries five using the Omniverse Machinima application.

In September, Tong participated in the initial-ever Omniverse developer contest, which he deemed the excellent way to discover about extending the system and coding with the common Python programming language. He submitted a few Omniverse extensions — main setting up blocks that let any one develop and increase functions of Omniverse apps — aimed at easing imaginative workflows like his possess.

Ringing in the Year the Omniverse Way

The artist also took aspect in the #WinterArtChallenge this thirty day period from NVIDIA Studio, a resourceful group and system of NVIDIA RTX and AI-accelerated creator apps. Creatives from all-around the world shared wintertime-themed artwork on social media making use of the hashtag.

Tong stated his scene was encouraged by cozy options he normally associates with the vacations.

Very first, the artist utilized AI to generate a mood board. At the time satisfied with the warm, cozy temper, he modeled a wintertime chalet — full with a snowman, wreaths and sleigh — utilizing the Marbles RTX belongings, free to use in the Omniverse Launcher, as well as some versions from Sketchfab.

Tong gathered the belongings in Unreal Motor before rendering the 3D scene utilizing the Omniverse Develop and Blender apps. The Common Scene Description (USD) framework authorized him to convey the operate from these various apps jointly.

“USD permits huge scenes to be loaded rapidly and with ease,” he reported. “The process of layers helps make Omniverse a potent tool for collaboration and iterations.”

With his festive creativity on a roll, Tong also orchestrated an animated quartet lip-syncing to “Carol of the Bells” making use of Omniverse Audio2Face, an AI app that immediately and simply generates expressive facial animations from just an audio resource, as effectively as the DaVinci Take care of application for video clip editing.

Watch to hold up the holiday spirit:

Be part of In on the Creation

Creators and developers throughout the earth can down load NVIDIA Omniverse for free, and enterprise teams can use the platform for their 3D projects.

To listen to the most up-to-date designed possible by accelerated computing, AI and Omniverse, enjoy NVIDIA’s particular address at CES on Tuesday, Jan. three, at eight a.m. PT.

Check out out more artwork from Tong and other “Omnivores” in the gallery. Connect your workflows to Omniverse with computer software from Adobe, Autodesk, Epic Online games, Maxon, Reallusion and more.

Adhere to NVIDIA Omniverse on Instagram, Medium, Twitter and YouTube for more sources and inspiration. Look at out the Omniverse discussion boards, and sign up for our Discord server and Twitch channel to chat with the neighborhood.

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