Wild Things: 3D Reconstructions of Endangered Species with NVIDIA’s Sifei Liu


Endangered species can be complicated to review — they’re elusive, and the very act of observing them can disrupt their lives. Now, experts can just take a closer seem at endangered species by researching AI-produced 3D representations of them.

Sifei Liu, a senior exploration scientist at NVIDIA, has labored with her team to generate an algorithm that can reconstruct 3D meshes — graphics designs used to display the edges, vertices and all round condition of an item — from 2d inputs like visuals and films.

Liu spoke with NVIDIA AI Podcast host Noah Kravitz about her team’s challenge, named On line Adaptation for Regular Mesh Reconstruction in the Wild. Liu and her staff have introduced the task at many outstanding conferences, including NeurIPS 2020.

Key Details From This Episode:

  • The deep learning algorithm made by Liu and her team results in 3D meshes with just 2d annotations. This suggests the AI mimics purely natural human notion, which can forecast and visualize the 3D shape of an object based on a Second image of it.
  • At first centered on birds and zebras, Liu hopes to grow the task for use by researchers who research any endangered species, since it can be tricky to make 3D versions of animals that are tough to arrive across. The meshes could one working day be 3D-printable.


“There are a large amount of prospects to leverage deep studying and graphics, and 3D reconstruction is 1 of them.” — Sifei Liu [19:29]

With deep understanding, “you can consider to make our earth additional lovely.” — Sifei Liu [20:56]

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